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Cuttlerift

Producer / Lead Designer


A game about hunting humans and running away from aliens


Summary
Cuttlerift is an asymmetrical first-person multiplayer horror game. Four players take the role of scientists searching for items in an abandoned space station, while one player is an escaped alien trying to kill them. The Alien himself cannot be killed, which helps preserve the tension of the game. This game was developed by a team of 21 students at NHTV Breda over the course of 12 weeks.

Details
  • Date: September 2013 - March 2014
  • Status: Finished
  • Game Engine: Unity3D
Responsibilities
  • Concepting and implementing level designs
  • Testing levels and iterating on them
  • Improving previously-established level designs
 
  • Home
  • Portfolio
    • Action Henk
    • Lordbound
    • DEMISE
    • XCOM2: Trooper Mod
  • About Me
  • BLOG