KEANO RAUBUN | GAME & NARRATIVE DESIGN
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Tank Takeover

Lead Game Designer


A tank-combat multiplayer game about bouncing balls


Summary
Tank Takeover is a arena multiplayer game inspired by old-school '80s. The goal of the game is to take over all the tanks on the battlefield by shooting and deflecting incoming bullets. Players need to rapidly switch between the tanks they control to ensure their dominance on the battlefield. The game is playable from 2-4 players. It was developed over the course of seven working days during my GameLab course in my time at NHTV Breda.

Details
  • Date: March 2013 - June 2013
  • Status: Finished
  • Game Engine: Unity3D
Responsibilities
  • Creating the game concept and preparing design documentation for programmers
  • Testing and iterating on the game's design
  • Assisting designers in their multiplayer level designs

Awards
  • Showcased at the INDIGO booth at GamesCom 2013
  • Won Best Production at NHTV’s Game Release Party 2013
  • Won Best Game Design at NHTV's Game Release Party 2013
 
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  • Portfolio
    • Action Henk
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    • DEMISE
    • XCOM2: Trooper Mod
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